Claudio Castillo
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Case study, Falabella Retail

Building a design system that scales across three products

A single design language for a retail giant's most distinct digital experiences: an auto rental platform, a financial product, and an in-store payment system.

Year
2024
My role
Lead designer
Duration
6–12 months
Team size
3–5 people
Falabella design system components

The challenge

Falabella Retail’s digital products had grown organically, with each team building its own UI patterns, components, and visual language. The result was inconsistency at scale. Three distinct products, no shared foundation. My job was to build one.

The real constraint wasn’t creating components. It was making a single system flexible enough to serve an auto rental catalog, a financial onboarding flow, and a scan-and-pay experience in a physical store. Three contexts. One language.

Process

01 · Define design principles

Co-created six principles with stakeholders, covering everything from “design for context” to “test our hypotheses”, to give the team a shared decision-making framework before writing a single spec.

The six design principles: design for context, user focus, personalized, less is more, an image is worth a thousand words, test our hypotheses

02 · Build the component library

Designed every component with all interactive states (enabled, hovered, pressed, focused, disabled) across primary, secondary, and tertiary variants. No shortcuts on coverage.

Design system roadmap: define foundation (grids, colors, typography, spacing, icons, elevation), then foundation plus master components

Figma library files: Foundation, Federados, Navigation and Actions / Button

Button variants (primary, secondary, tertiary) in small, medium and large, across enabled, hovered, pressed, focused and disabled states

03 · Document for developers

Created redline specs for mobile and tablet breakpoints. The handoff was precise enough that the dev team could implement components in Storybook without back-and-forth.

Button redlines for mobile and tablet: anatomy, paddings and heights

Storybook documentation for the primary button with its code snippet

04 · Ship across three products

The system was adopted by Renting, Flexit, and Scan & Go. Each had its own team, use case, and visual identity, all built on the same foundation.

Products using the system

Renting, Flexit and Scan & Go: navigation, cards, carousel and modals built on the shared system

Outcomes

Faster handoff

Redline specs and complete state documentation cut design-to-dev cycles across all three product teams.

Visual consistency

Eliminated inconsistencies across platforms by enforcing a shared component library and documented usage guidelines.

Storybook implementation

Specs were detailed enough for the dev team to build a working Storybook without ongoing designer involvement.

System that scales

A modular approach that let three distinct products coexist under one design language, with room to grow.

Results

Here are some examples of the system in use.

Semantic color tokens: success, info, warning and error scales from 100 to 900

Celebraciones flow built with the system: landing, event search, filters and search results

Input field states: default, filled, focused, disabled and error, with and without icons and helper messages

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